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Solstice Featured at Tokyo Game Show’s Sense of Wonder Night

Solstice, a Kinect-enabled, music-driven atmospheric exploration game created by students at DigiPen Institute of Technology, was selected to be showcased at the annual Sense of Wonder Night (SOWN) at the 2011 Tokyo Game Show. Now in its fourth year, SOWN aims to highlight new and unusual game concepts that “catch people by surprise and give them a Sense of Wonder.” Solstice was one of 10 games selected from a multitude of submissions and one of only two games at SOWN created by American developers.

According to DigiPen Game Software Design and Production professor Ben Ellinger, “Solstice isn’t really even a game. It’s what we’ve started calling a ‘poetic experience.’ which makes it a perfect match for a competition like Sense of Wonder Night. They want unique and original experiences that evoke a sense of wonder, and the moonlit world of Solstice certainly does that. The combination of beautiful original music, stunning visuals, and immersive controls (using the Kinect) creates an experience unlike any other.”

Sense of Wonder Night took place on September 16. At SOWN, the developers of each game take the stage to demonstrate their work, explain the project, and answer questions for approximately 10 minutes. To learn more, visit the Tokyo Game Show’s website.